"Out of money and out of luck you find yourself broken hearted and on the verge of collapse. Your landlord's taken the key back, you can't finish your manuscript, and your beloved is marrying someone else. With no choice but to handle whatever life throws at you, you set out on the open road on a mission to win back the love of your life. The story from there to redemption is up to you. Can we be salvaged, or are there always sometimes monsters?"
Please be aware that the point of this game is to experience choice from the viewpoint of the Main Character in whatever circumstances they find themselves as the plot progresses, making decisions based only what they know at that moment. There is no 'levelling up', no 'combat' (as such), and aside from a number of minigames, gameplay consists of the choices the player makes in how to spend their time and interact with others as the story unfolds. As such, any emotional or psychological impact of this game will likely be greatly reduced by having foreknowledge of the existence of, or outcomes of, the game's plot opportunities. This particular wiki contributor strongly advises AGAINST reading through this Wiki until the player is on their second playthrough.
If you still want to get started examining the flow of the plot of this game, you should begin with The Game Intro. To get more detailed information about the game, head over to Wiki Content for an overview about the Game's characters, locations and plot opportunities.